IS 4490

Game Design & Development


SYLLABUS


DGIC09 Game Conference
IS4490  Syllabus
Student GRADES


PROJECTS



Gamemaker Tutorial Download Site
HPPAS Parallel Sim



LINKS


Hoganson Home
KSU Home
CSIS Home




















Fall 2009, Dr. Ken Hoganson

Website under development!

Clendenin CS Building,

Time:. 8:00PM - 10:45PM

Class time will be divided into two halves, divided by a 10 minute break.

Description.

A hands-on introduction to the process, design, and creation of computer games, and the gaming industry. 

Students will create a narrative for a game, storyboards to describe the characters and interactions, analyze and describe the target market and platform (PC, Mac, mobile device, downloadable app), and create a formal game design proposal. 

Students will develop their game designs through a prototype development cycle leading to a complete and user-tested product, using a development system that does not require traditional programming. 

The course will be taught as a hybrid course, with lab time for group meetings, projects, presentations and game development work, with grading emphasis on the project proposal, development, presentations, and completed game

Textbook:

Under Construction!
First day of class: Syllabus, Textbook, Grading
Designing Good Games (pdf)

Game Types & demos

hit the ball executable
Gamemaker 7 File

Easy first game: hit the Ball

Space Cleaner executable
Gamemaker 7 File

"Asteroid" type game: Space Cleaner

Street Racing executable
Gamemaker 7 File
Car Driving type game: Street Racing
A scrolling game
Treasure executable
Gamemaker 7 File
A Pac Man style game:
Treasure
1945_7 executable
Gamemaker 7 zip file (7 versions)
Airplane scrolling shooter: 1945_7
A scrolling-shooter tutorial
maze game executable
Gamemaker 7 zip file (4 versions)
Maze Game:
A maze-game tutorial
platform game executable
Gamemaker 7 zip file (5 versions)
A "Mario"-type game: Princess&Dino
A platform-game tutorial
parallel executable
Gamemaker 7 zip file (4 versions)
4 types of 3-D games
A simple 3-D tutorial
Other Game Types

1st Person Shooter
Boardgames
Card games
Strategy games (chess, go, etc)
Educational games
Massively muliplayer games
Airplane simulators
Real-time military simulations

WarGame executable
Beta-version demo
A historic war-game
strategy-board game style

August 24:
Maze Game Zip file
Gamemaker Tutorial

Building a maze game in 4 versions

Modifications

August 24:
maze game exercises

maze game in-class exercises and homework

August 31:
Scrolling-shooter zip file (7 versions)
Scrolling Shooter

1945 game: Scrolling shooter game walk-throughs

August 31:
scrolling-shooter exercises

scrolling-shooter game in-class exercises and homework

Sept 14:
Platform Game zip file (5 ver)

Platform Games (like Mario)

Sept 14:
platform-game exercises

platform-game in-class exercises and homework

Sept 14:
Paper Requirements

Game Design Mini-Paper Assigned. Due Sept 28.

Due Date Extended to October 5.

Sept 28:
Games with depth (4 versions)

Working with Depth, adventure games like Legend of Zelda

Sept 28:
depth exercises and mini-project in 4 phases

Games with depth exercises, and mini-project in 4 phases.

Sept 28:
Individual game assignment

Each student will develop and present to the class, their own Gamemaker game. Due October 12.

Oct 5:
Paper turn in and presentations

Game company paper turn-in and presentations

Oct 12:
Individual Game Project Demos and Evaluations

Individual Game Presentations

Oct 19:
Project Team Formation

Project Team Formation
Team Project Requirements
Conference/Final Option
Game Market Evaluation, and Game Storyboard Presentations

Oct 26:

Game Market Evaluation Due

 

Nov 2

Game concept & storyboard presentation

Gamemaker Window Demo. A gamemaker file that includes the ability to create a small menu. The menu has a button to create windows (may create multiple). Each window creates a close_window button (forward and backward object links). Illustrates small gamemaker scripts.

Window Demo

Nov 9:

Work on Project
Submission Format Suggestion

Presentations

Nov 16

Alpha_Testing and Rehearsing Conference Presentations

DGIC09

Major Extra-Credit Presentation Opportunity!
Optional Conference Presentation can also count as your final exam. Game Design Conference, Nov 20-21

Nov 23:

Work on Project

Nov 30:

Our Last Class Day,Formal Beta Testing & Peer Evaluations

Dec 7:

Final Exam Period 9PM - 11PM

Final game presentations